AI Insights · Timothy · October 2024
Top 5 Shooter Games on Android in Australia: Q3 2024 Performance
Explore the performance trends of the leading shooter games on Android in Australia during Q3 2024, featuring insights into downloads, revenue, and active user engagement.
In the third quarter of 2024, the top shooter games on the Android platform in Australia showed varied performance in terms of downloads, revenue, and weekly active users, according to data from Sensor Tower.
Camo Sniper from Supersonic Studios LTD experienced fluctuations in revenue, starting with $22 in early July, dipping mid-quarter, and climbing back to $17 by the end of September. Downloads saw a similar trend, beginning at around 4.4K in July and peaking at 4.5K in the final week of the quarter. Weekly active users remained largely stable, increasing from approximately 40.7K to 47K over the quarter.
Village City Life Building by RabbitStudio saw a notable increase in revenue towards the end of the quarter, reaching $79 in the week of September 23. Downloads were relatively steady, with a slight increase from 2.2K in early July to 2.9K in late September. Weekly active users also showed a positive trend, growing from 5.9K to 7.3K.
Call of Duty: Mobile Season 10 from Activision Publishing, Inc. consistently generated high revenue, with a peak at approximately $62.6K in early August. Downloads fluctuated, with a significant spike to 3.2K in late July. The game maintained a stable base of weekly active users, hovering around 16.8K throughout the quarter.
Animal Hunter: Wild Shooting by Evo Games showed modest revenue growth, ending the quarter with $17 in the last week of September. Downloads remained relatively stable, with a slight uptick from 1.3K to 1.5K. The game saw a steady increase in weekly active users, climbing from 14K to 18.5K by the end of the quarter.
Finally, PUBG MOBILE from Level Infinite maintained its strong market presence with substantial revenue, peaking at $61.3K in early July. Downloads were consistent, with minor fluctuations around 1.2K. Weekly active users saw a slight decline, from 19.2K at the start to 17.7K at the end of the quarter.
For more detailed insights into app performance, visit Sensor Tower.